Maybe it is advisable to move a step back and align about what a user must/should/could and may not do when deploying ScummVM games?Ī) The user MUST run Add Game or Mass Add. Which IMHO creates a clutter in the roms/scummvm folder and would the libretro implementation to consult the non-libretro scummvm.ini. This requires currently (upstream main branch) to run Add Game in the UI. Which requires a matching in the scummvm.ini to identify the game path. Once a svm file is found, scummvm should just be launching the game I am not done with the libretro part, just removed/rewritten a python-less version. It still contains development output and verbose comments. I have redone the +Start Scummvm.sh script, sharing it here for discussion. scummvm file in the game's folder for the Libretro core and have it launch from there.
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